MathGL3d 4
Interactive 3D-Graphics Add-On for Mathematica
MathGL3d Version 4.0 is an interactive, OpenGL-based, 3D-graphics add-on for advanced scientific visualization with Mathematica. It allows real-time interaction with Mathematica graphics, with features such as rotation, animation, visual viewpoint, and light-source editing. The OpenGL-rendered images can be pasted into Mathematica notebooks and saved as PNG or EPS bitmap pictures. MathGL3d also exports to many common 3D file formats, including POV-Ray, VRML 2.0, QuickDraw 3D, DXF, and smooth shaded PostScript, and can read and import DXF and Geomview OFF files.
Key Features
- Intuitive and user-friendly interface to interact with 3D graphics
- Hardware-accelerated volume rendering for all supported platforms
- Illumination of lines
- Bump mapping
- Optimized POV-Ray export
- Alias export
The package comes with electronic documentation, in both PDF and Mathematica Help Browser formats.
About the Developer
Dr. Jens-Peer Kuska, the developer of MathGL3d, is a research professor in the Interdisciplinary Center for Bioinformatics at the University of Leipzig. Formerly, he was a postdoctoral researcher in the Image and Signal Processing Group of the University of Leipzig. He received his Ph.D. from Humboldt-University Berlin.
Product Support
MathGL3d is developed and supported by Dr. Jens-Peer Kuska.
Dr. Jens-Peer Kuska
Dorotheenstrasse 16
D-22301 Hamburg
GERMANY
+49-(0)341-97-16695
email: kuska@informatik.uni-leipzig.de
web: http://phong.informatik.uni-leipzig.de/~kuska
MathGL3d 4.0 requires Mathematica 5.0 or higher and is available for Windows, Mac OS X, and Linux.
MathGL3d is © 1997-2005 Dr. Jens-Peer Kuska.
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